For those who weren’t around at the time: The PS2 had a huge shortage of memory cards the first year or so. So you could buy games, but had to keep the console powered up 24/7 because you couldn’t save your games.
I ended up buying a 3rd party card, but since Sony didn’t officially allow them it came with a disc that launched an application that installed a driver in the local memory that allowed the card to function until the next power cycle. So you’d put in the driver disc, turn on the PS2, load the drivers, then swap discs to the game you wanted to play and pray that the game you were playing didn’t make use of the same memory addresses as the 3rd-party drivers.
For those who weren’t around at the time: The PS2 had a huge shortage of memory cards the first year or so. So you could buy games, but had to keep the console powered up 24/7 because you couldn’t save your games.
I ended up buying a 3rd party card, but since Sony didn’t officially allow them it came with a disc that launched an application that installed a driver in the local memory that allowed the card to function until the next power cycle. So you’d put in the driver disc, turn on the PS2, load the drivers, then swap discs to the game you wanted to play and pray that the game you were playing didn’t make use of the same memory addresses as the 3rd-party drivers.
This is the first I’ve heard of this. We didn’t get our PS2 until a year or so after it came out. This would have driven me absolutely mad.