Sl00k@programming.dev to Comic Strips@lemmy.worldEnglish · 2 years agoSmudgeprogramming.devexternal-linkmessage-square58linkfedilinkarrow-up1743arrow-down10file-text
arrow-up1743arrow-down1external-linkSmudgeprogramming.devSl00k@programming.dev to Comic Strips@lemmy.worldEnglish · 2 years agomessage-square58linkfedilinkfile-text
minus-squareunalivejoy@lemm.eelinkfedilinkEnglisharrow-up111·2 years agoShould’ve swapped panels 2 and 3.
minus-squareCarrotsHaveEars@lemmy.mllinkfedilinkarrow-up31·2 years agoAnd considering they are already picked up, we should rotate panel 3 by 180 degrees.
minus-squareChriszz@lemmy.worldlinkfedilinkarrow-up37·2 years agoAnd since he’s on the right panel 3 should be mirrored horizontally
minus-squareMartineski@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up47·2 years agoI couldn’t make it look good so I decided to nuke this panel instead:
minus-squareXenny@lemmy.worldlinkfedilinkarrow-up10·2 years agoI actually like the first way. It sort of sells the reality setting in. Also the glasses are clearly still on the table in the close up frame
Should’ve swapped panels 2 and 3.
And considering they are already picked up, we should rotate panel 3 by 180 degrees.
And since he’s on the right panel 3 should be mirrored horizontally
I think it looks correct now.
I couldn’t make it look good so I decided to nuke this panel instead:
Completely unwatchable
I actually like the first way. It sort of sells the reality setting in. Also the glasses are clearly still on the table in the close up frame