You’re allowed to return home anytime you want. Just walk your character into their bedroom, tuck them into bed, save, exit to the main menu, and delete the save. Congratulations, you have just completed the alternate ending to Pokémon.
The VR game Walking Dead: Saints and Sinners has a series of decisions at the end. On my first playthrough I managed to fuck up everything and everybody.
spoiler
First you can choose to flood either a storage full of supplies that could help a ton of people or a guy trapped in a bunker next to them who was pleading with me through radio. I just didn’t have the heart to kill him while he’s talking to me, even though sacrificing him would probably be justified in the post-apocalyptic reality of the game.
Then one of the few unambiguously good characters, stricken with grief, threatens to ring a bell which would attract a horde of zombies and lead to a massacre. A soldier is ready to shoot her to prevent that. There’s gotta be a way to talk it through, right? Well, no, he was pulling the trigger so I shot him first. That soldier? The guy I refused to flood earlier.
And guess what? I couldn’t talk it through. She was adamant she will pull the rope and… I ended up shoting her too. Great fucking job, hero.
It really hit hard too - these were not just dialogue choices or anything. I had to actually turn the right valve in the first case and then pull the trigger in the other two.
Well, this being a VR game, I just put a pistol to my temple and pulled the trigger. Figured that was a valid choice after fucking everything up. I got a standard game over screen, but as far as I’m concerned that’s how the story ended that particular playthrough.
Definitely! I liked it more than Alyx, though that’s not a popular opinion. The combat is very physical and it works great for this kind of genre, as it takes practice to insert a rusty screwdriver into a zombie cranium. But it’s not super scary - I’m actually quite a pussy and made it through without a problem.
The graphics look gorgeous on PCVR, though I’ve been playing it mostly on Quest standalone, since I’m usually bringing it to work, and it’s super engaging even with tuned-down graphics. I’m actually planning to do another playthrough on Quest 3, since the game got a GFX boost on that.
There’s a “Chapter 2: Retribution” too, which had kind of a messed up release, so I haven’t played it yet. Since then I’ve heard both that they fixed it up and it’s awesome AND that it still sucks compared to the first one, so I can’t say much about that, but the original game is super solid.
You’re allowed to return home anytime you want. Just walk your character into their bedroom, tuck them into bed, save, exit to the main menu, and delete the save. Congratulations, you have just completed the alternate ending to Pokémon.
I know I’m replying to my own comment but this reminded me of a joke I once read about the first Bioshock game (Bioshock spoiler incoming)
Title
When Andrew Ryan told me to kill him at the end of Bioshock, I shut off the game and deleted the save. A man chooses, a slave obeys.
The VR game Walking Dead: Saints and Sinners has a series of decisions at the end. On my first playthrough I managed to fuck up everything and everybody.
spoiler
First you can choose to flood either a storage full of supplies that could help a ton of people or a guy trapped in a bunker next to them who was pleading with me through radio. I just didn’t have the heart to kill him while he’s talking to me, even though sacrificing him would probably be justified in the post-apocalyptic reality of the game.
Then one of the few unambiguously good characters, stricken with grief, threatens to ring a bell which would attract a horde of zombies and lead to a massacre. A soldier is ready to shoot her to prevent that. There’s gotta be a way to talk it through, right? Well, no, he was pulling the trigger so I shot him first. That soldier? The guy I refused to flood earlier.
And guess what? I couldn’t talk it through. She was adamant she will pull the rope and… I ended up shoting her too. Great fucking job, hero.
It really hit hard too - these were not just dialogue choices or anything. I had to actually turn the right valve in the first case and then pull the trigger in the other two.
Well, this being a VR game, I just put a pistol to my temple and pulled the trigger. Figured that was a valid choice after fucking everything up. I got a standard game over screen, but as far as I’m concerned that’s how the story ended that particular playthrough.
Would you recommend the game? It sounds quite interesting from that blurb
Definitely! I liked it more than Alyx, though that’s not a popular opinion. The combat is very physical and it works great for this kind of genre, as it takes practice to insert a rusty screwdriver into a zombie cranium. But it’s not super scary - I’m actually quite a pussy and made it through without a problem.
The graphics look gorgeous on PCVR, though I’ve been playing it mostly on Quest standalone, since I’m usually bringing it to work, and it’s super engaging even with tuned-down graphics. I’m actually planning to do another playthrough on Quest 3, since the game got a GFX boost on that.
There’s a “Chapter 2: Retribution” too, which had kind of a messed up release, so I haven’t played it yet. Since then I’ve heard both that they fixed it up and it’s awesome AND that it still sucks compared to the first one, so I can’t say much about that, but the original game is super solid.
The NEET ending.
Shouldn’t you also, I don’t know, go to school, graduate and become an accountant or something?
Does Pokemon even have accountants? They don’t have real banks… only Pokebanks…
Can you collect interest on your Pokemon?
In the second gen your mom can manage your finances for you, although she buys stuff with your money so I wouldn’t call it a bank exactly lol.
Bank of Mom is something that most of us know in some form.