In Dying Light 2 the settings UI resembles the settings UI of modern Assassin’s Creed games (Origins, Odyssey, Valhalla)

  • truthfultemporarily@feddit.org
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    5 days ago

    I just want to voice the thought that “ripped off” is not a good term for this. It has a very negative connotation. The reality is, people try all kinds of stuff and whatever works sticks. That’s a good thing.

    • SomeAmateur@sh.itjust.works
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      5 days ago

      Yup goes for controls too! I remember PS1/PS2 games having WILDLY different control schemes even between games in a series. COD pretty much standardized shooter controls to the point that playing any shooter that broke that mold was a real struggle at first

      • VindictiveJudge@lemmy.world
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        5 days ago

        I still play games with look inversion because controls were so unstandardized in the '90s that what we currently consider inverted was the default on a good number of games and that was what I learned. I didn’t even go to the modern stick layout until Halo 3 was out, and that mostly worked because I thought of it as WASD + mouse mapped to sticks.