• 1 Post
  • 135 Comments
Joined 6 months ago
cake
Cake day: January 8th, 2025

help-circle






  • Tons of stuff:

    I have ~135 game apps plus some that are not exactly games but not exactly for productivity.

    I have lemuroid and a pile of old console games.

    I have a few sites for doing other little games, like daily Akari.

    highlights:

    Collapsus

    Endless Sky

    Pixel Dungeon

    Luanti

    Gladiabots

    Mindustry

    PartyHardGO

    OpenTTD

    Oxenfree

    Revoltaire

    The full set of games by Yiotro (a dev who puts it all out there for free, no ads, and lets you buy in if you like it)

    Terraria

    Underhand

    Space Chem

    A collection of puzzle games off of Fdroid just called puzzles. It has akari, sudoku, minesweeper, signpost, galaxies, towers, etc. All the games you might find buried in the back of a newspaper.

    Stardew Valley

    Tic-80

    A pile of games from itch.io












  • Making intentions known is necessary. Flirting is just one of the preocesses by which intention is established. In that way, it is not strictly necessary, in the same way that cake is not necessary, but food is.

    Flirting is a process which intentionally leaves ambiguity because it lets people avoid embarrassment. Being rejected, in many cultures, is embarrassing. By attempting flirting, a person can show interest indirectly, and the other person can show interest in return or show disinterest with quiet cues that let the instigator pull back without having to do something as vulnerable as explicitly stating intentions or experience embarrassment at being directly rejected.

    Flirting, like anything else, can also be used as a display of quality, the verbal/intellectual equivalent of peacock feather displays.

    How necessary these elements are is entirely contextual. Some partners despise the pretense of it. Others view it as incredibly fun. Some are deeply embarassed by the prospect of rejection. Some are not bothered by it at all.