tfkgmjfy@lemmy.world to Factorio@lemmy.mlEnglish · 2 years agoFriday Facts #389 - Train control improvements | Factoriowww.factorio.comexternal-linkmessage-square5fedilinkarrow-up12
arrow-up12external-linkFriday Facts #389 - Train control improvements | Factoriowww.factorio.comtfkgmjfy@lemmy.world to Factorio@lemmy.mlEnglish · 2 years agomessage-square5fedilink
minus-squareIron Lynx@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agoAlso, looks like the train recolouring mod is going to become a base game feature with the expansion. Much excite!
minus-squareBrokkr@lemmy.worldlinkfedilinkEnglisharrow-up1·2 years agoI wonder if there will be a way for LTN, or something like it, to further increase the capabilities of trains. Aslo, from the article I’m still not sure if this will completely replace all of LTN’s features. I think they could be complimentary.
LTN is dead. Long live LTN.
Also, looks like the train recolouring mod is going to become a base game feature with the expansion.
Much excite!
I wonder if there will be a way for LTN, or something like it, to further increase the capabilities of trains.
Aslo, from the article I’m still not sure if this will completely replace all of LTN’s features. I think they could be complimentary.