Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

  • Walk_blesseD@lemmy.blahaj.zone
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    5 hours ago

    Yeah, I stopped reading The Two Towers halfway through when it switched to Frodo’s and Sam’s perspective and I knew it’d just be a slog to get through.