Example; the Legend of Zelda: BotW and TotK weapon degradation system. At first I was annoyed at it, but once I stopped caring about my “favorite weapon” I really started to enjoy the system. I think it lends really well to the sandbox nature of the game and it itches that resourcefulness nature inside me.

  • tetris11@lemmy.ml
    link
    fedilink
    arrow-up
    3
    ·
    6 hours ago

    Memory or not, they’re putting words in the mouth of a deceased woman to make a survivor feel less guilty

    • 2ugly2live@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      3 hours ago

      I guess, but wouldn’t that complaint apply to the whole show? I took the scene(s) as them being so far removed from Diana that they couldn’t even conjure her memory properly. Her kids didn’t have scenes like that, and I can’t imagine her “ghost” not seeing them. I think it’s because they didn’t feel guilty, at least not like those two, so they didn’t have manufacture an apology, they had nothing to apologize for. I’m also reading way, way, too much into it.