• 0 Posts
  • 40 Comments
Joined 2 years ago
cake
Cake day: July 10th, 2023

help-circle
  • Agreeing with this, expanding a RAID array is not necessarily impossible, with something like RAID 5, and the right RAID setup, you could theoretically add an identical disk without wiping it all in the rebuild. RAID 1, you’ll 100% need to copy the data somewhere that isn’t the 2/4 disks in the meantime. In an environment where storage is expensive, RAID 1 is not suitable imo.

    ZFS makes it so easy though. Throw a mismatched disk in? No big deal, it’s in your pool now. Want double parity for extra peace of mind? You can do that. It self-heals so you don’t need fsck, its maximum limits are too big to realistically matter on human scales, and the documentation on it is pretty good.


  • Certainly, some interesting developments have happened, and we’ve realized our old models/thinking about progress towards AGI needed improvement… and that’s real. I think there’s a serious conversation to be had about what AGI would be, and how we can know we’re approaching it, and when it has arrived.

    But anybody telling you it is close either has something to sell you, or has themselves bought it.



  • I suspect there’s a tendency of experts in something to think of people who do it narrowly as people doing at least as much as they are.

    The people who have a bunch of docker services, or complex multi-machine infrastructure are self-hosted software users, and probably in that 1-2% range. People who heard piholes are useful, so they bought a pi 3 and set it up are self-hosted software users. Somebody using an old desktop they got on Facebook marketplace for running Plex media are self-hosted software users… and so on. So are the people in their houses, some of their friends and family.

    Using that inclusive definition, being closer to 10% than 1% makes sense to me.


  • Yeah that’s basically why I didn’t pull it out as an option in the first place, it’s not always practical. A lot of your proprietary code is going to be external dependencies linked/built against, or your own IP reused from the last project. But not all of it, and I can definitely see that smaller chunk causing a lot of problems.

    You need a team that does a lot of dependency management and similar things well while building it, that don’t actually help them get the game out faster, to keep the problem manageable. Or a team who specialize in open sourcing games like this, which could become a thing if this was more commonplace.


  • The one MMO I’ve meaningfully played, RuneScape, has open source replicas of its server from different points in time, that the community has made. I’m not gonna pretend it’s zero work, but a developer with the source code absolutely could do these things. It also doesn’t need to be perfectly compatible with the original one, you can replace a complex DB backend with something standard and less performant. Only runs on Linux, or MS Server 2k8? The community of people who care will figure it out.

    Maybe a source code release would be preferable in this kind of option. EA just did this with a few Command and Conquer games.







  • Even being born into it, it feels weird. I’ll stand politely when the national anthem is played at a sporting event, because that feels only slightly odd. But the pledge of allegiance always gave me straight cult vibes, no thanks.

    I’ve seen multiple groups of Australians treat their national anthem with mild irreverence, which feels so much healthier.









  • Cost cutting has made fast food restaurants worse in ways that aren’t essentially shrinkflation. Restaurants like Taco Bell cutting their beef with cheaper ingredients (though apparently it’s only 12% fillers). Chipotle giving you more of the cheap ingredients like rice, and less of the good stuff like guac. Even slower service and longer lines because they don’t want to pay as much staff during peak hours.

    Smaller (especially privately-held) chains have been able to buck the trend, but cutting quality has been a popular option as of late.