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Joined 2 years ago
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Cake day: June 11th, 2023

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  • Warning - do not make your creative/fun hobby the one that also makes you money. I’ve met several people who were into woodworking as a hobby, started doing it on commission for family, friends, referrals, etc, and it quickly became a job rather than a fun hobby. The timelines and demands that come with doing commissions killed it for them, they still occasionally do woodworking as gifts/favors, but very explicitly just for family and close friends without timelines, and only charge for materials








  • I’ve always been a sucker for Terraria and Starbound when I want to build, factorio for automation, dwarf fortress for planning/management, and cataclysm dark days ahead for survival (not sure if it counts since it’s free and open source - do NOT buy it on steam).

    I greatly prefer games with a lot of mechanics that I can get lost in over ones that look really good with minimal functionality which is too common nowadays imo… I also like art styles of these games a lot


  • Because there was no /s - no they didn’t, it’s been around for a little while now. It basically means products or services slowly getting worse rather than better - such as adding ads, adding useless or broken ai to everything, switching to a subscription without adding any actual value. This is almost always done in the interest of maximizing profit as much as possible, at the expense of the users (monetarily and experience wise). Basically, see any major company decisions in the last several years, especially at companies with very large audiences (Amazon, Microsoft, Google, Airbnb, Facebook, etc)






  • I wouldn’t call the scope of the game very large, the name itself sums it up. There’s a lot you can do, but it basically boils down to:

    You mine, and you craft.
    You mine to craft, and you craft to mine.
    Food? Mine and craft to get stuff to farm.
    Monsters? Mine and craft stuff to make weapons and armor.
    Better weapons, armor, tools, etc? You betcha, keep mining and crafting.

    If you try to go over every single thing they can do in the game, they will probably get overloaded. There is a lot of content, but part of the fun is discovering that stuff for the first time too.