World’s biggest Monster Hunter fan

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Joined 3 years ago
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Cake day: June 15th, 2023

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  • Many times, but the one that got me more than any other game really surprised me: Insomniac’s Spiderman 2. Specifically the pidgeon side quest. I don’t think I’ve ever had another experience where I actually had to put the controller down for 5 minutes to stop sobbing. it was just… so beautiful but so heartbreaking…

    It’s not even the saddest scene in any video game I’ve played, but I think something about swinging around, beating up bad guys, and then suddenly getting hit with this deeply personal and very real scene broke me. I strongly recommend this game if you have a ps5.


  • Used to be I never cried at anything. Ever. Then I started watching the saddest shows I could find specifically for the purpose of making me cry because I figured that wasn’t healthy. Now I’m a total crybaby and I gotta admit, I’m happier for it.

    I used to be a massive weeb so most of my sad moments are from anime, but if you really want to bawl your eyes out, Violet Evergarden and A Silent Voice are my two go to picks for when I want to absolutely destroy myself.


  • When programming, data is stored in variables. In a weakly typed language you define a variable and you can put anything in it. Numbers, text, whatever. In a strongly typed language when you define a variable you also have to define what it can take. If you define a variable that can hold numbers, it can only hold numbers and never text or anything else.

    Weak typing makes code easier to write and more flexible while strong typing makes code more secure and harder to accidentally break. It’s mostly a preference thing in the end.




  • over the garden wall soundtrack spotted

    I don’t know most of those so I can’t really get a grasp on your tastes but I’ll throw a few albums I really like into the ring anyways!

    Ruin - The Amazing Devil The Search - NF Everything is Wrong - Lincoln Needle and Thread - Roland Faunte Starbound Orchestral - Curtis Schweitzer Smile! :D - Porter Robinson Dark Matter - Les Friction

    I tried to pick some stuff that was really all over the place, hopefully something in there speaks to you


  • In Monster Hunter World’s iceborne expansion there’s a monster called Brachydios. It’s a giant blue monster that attacks by spreading explosive slime all over the arena and punching it to blow it up. In the postgame you can eventually fight a variant known as Raging Brachydios which is about twice as big and three times as agressive. For the most part it’s almost the same as the normal Brachy fight, just significantly more intense. That is, until near the end of the fight.

    It should be noted that Monster Hunter games are hard. The base game is difficult. The expansions are even harder. The expansion post games? Brutal. Raging Brachydios is one of the most difficult fights I’ve ever had in a video game, only topped by the monsters that follow it in the same game. (soloing Fatalis is probably my greatest video game achievement of all time.)

    So you’ve been stuck with this beast for about 20 minutes now, slowly wearing it down. You’re probably on your last life and you’ve burned through enough healing items to last you the entire base game. Finally this thing runs away, and you can tell you’re nearing the end. You sharpen your weapon one last time and follow the monster into that volcanic cavern.

    Suddenly, it lets out a bellowing roar and starts rapidly punching the ground! Slime is flying everywhere and the entire room seems to heat up. You notice a message on the side of your screen: “Oh no! The entrance has been blocked off! Looks like you can’t use certain items!”. the Brachydios has sealed off your exits and disabled your traps and fast travel items. There is no running away. There is no capturing this thing. Neither of you are leaving this room until one of you is dead. You can tell Brachydios is getting desperate. It’s flailing wildly, throwing slime everywhere with none of the precision and technique it had before. It has recognized you as a serious threat and it does not want to die.

    Eventually however, you triumph! The beast belts out one final roar and falls over dead. Exhausted, you take a moment to recover from that grueling fight and from its corpse you tear your well earned prize! Two ebonshell and a warhead. Looks like you’re gonna have to murder another couple dozen of these things for that immortal reactor. Happy hunting!


  • Ashen44@lemmy.catoAutism@lemmy.worldThe Introvert's Brain
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    2 years ago

    I don’t think so, at least not for everyone. I try to be as authentic to myself as possible, it’s just that being around people, even if it is very fun, takes a lot of effort that chilling alone doesn’t. This can drain you extremely fast and make you just want some time alone to actually relax.